GTA V launches its version for PlayStation 5 and Xbox Series: this is how the different graphics modes look

This Tuesday GTA V releases its version for the new generation of consoles and a series of videos have been shared showing how it performs in different modes. Several months after the 9th anniversary of the last title in the Rockstar Games saga, it still holds true among users and goes on sale for PlayStation 5 y Xbox Series X/S. In this context, fans have already begun to test the quality of the images and news that the generational leap brings.

In this case, a video from YouTube user RelaxedLeo shows gameplay of 17 minutes taken on Xbox Series X. Recording cycle through three selectable graphics modes in the game: fidelity, performance and performance ray tracing. Until 14:56 minutes the pictures correspond to the first, while then until 15:38 they are from the second. The remaining time is for performance ray tracing mode.

In the case of fidelity mode, runs at 4K resolution and 30 FPS with ray tracing. For its part, performance mode reaches 60 FPS with 4K boost and mod performance ray tracing reach 60 FPS in 4K incrementswith the addition of tools available to make the behavior of light more fluid.

Performance comparison in the three modes of GTA V for the new generation

It is important to note that in the case of Xbox Series S there are some changes in each mode. While FPS won’t be affected, there will be a drop in image quality: fidelity will only reach 4K re-scalable, performance will remain at 1080p and performance ray tracing It will not be available in this console version of Microsoft.

Added to this, there are other improvements added in the new version of GTA V. In addition to more characters and traffic as you move around the city, there are improvements to shadows, textures, water reflections, and a few other details. In the case of the PS5, interaction with the functionality provided by DualSense is also added. Finally, less loading time than in familiar versions of the video game.

The new version of the Rockstar installment comes amid rumors about what’s next in the saga. Although known to have worked for a long time, information about the city and playing hours appears that the new delivery will have.

The information was released by the analyst Michael Pachter. According to what you specify, GTA VI would have a map with dimensions unthinkable until now. Players can not only move Liberty City, Vice City and Los Santosbut also move to UK cities and other European cities. Continental crossing would not only be an exploratory possibility, as there would be quests involving moving between continents and doing work in different cities.

This isn’t the only thing Pachter has revealed: analysts also predict that among all missions, primary and secondary, missions easter eggs and challenges, titles will provide between 400 and 500 hours of play.

Roderick Gilbert

"Entrepreneur. Internet fanatic. Certified zombie scholar. Friendly troublemaker. Bacon expert."

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